79 lines
2.9 KiB
Markdown
79 lines
2.9 KiB
Markdown
# WorkAdventure Map Starter Kit
|
|
|
|
This is a starter kit to help you build your own map for [WorkAdventure](https://workadventu.re).
|
|
|
|
## Tools you will need
|
|
|
|
In order to build your own map for WorkAdventure, you need:
|
|
|
|
- the [Tiled editor](https://www.mapeditor.org/) software
|
|
- "tiles" (i.e. images) to create your map (this starter kit provides a good default tileset for offices)
|
|
- a web-server to serve your map (this starter kit proposes to use Github static pages as a web-server which is both free and performant)
|
|
|
|
## Getting started
|
|
|
|
On the [Github repository page](https://github.com/thecodingmachine/workadventure-map-starter-kit),
|
|
click the **"Use this template"** button. You will be prompted to enter a repository name for your map.
|
|
|
|
![](docs/create_repo.png)
|
|
|
|
Be sure to keep the repository "Public".
|
|
|
|
In your newly created repository, click on the **Settings tab** and scroll down to the **GitHub Pages** section.
|
|
Then select the **gh-pages** branch.
|
|
|
|
![](docs/github_pages.png)
|
|
|
|
Wait a few minutes a Github will deploy a new website with the content of the repository.
|
|
The address of the website is visible in the "GitHub Pages" section.
|
|
|
|
![](docs/website_address.png)
|
|
|
|
Click on the link. You should be redirected directly to WorkAdventure, on your map!
|
|
|
|
## Customizing your map
|
|
|
|
Your map is now up and online. You need to customize it.
|
|
|
|
### Cloning the map
|
|
|
|
Start by cloning the map. If you are used to Git and GitHub, simply clone the map
|
|
to your computer using your preferred tool and [jump to the next chapter](#loading-the-map-in-tiled).
|
|
|
|
If you are new to Git, cloning the map means downloading the map to your computer.
|
|
To do this, you will need Git, or a Git compatible tool. Our advice is to use
|
|
[GitHub Desktop](https://desktop.github.com/).
|
|
|
|
TODO: test and continue
|
|
|
|
### Loading the map in Tiled
|
|
|
|
The sample map is in the file `map.json`.
|
|
You can load this file in [Tiled](https://www.mapeditor.org/).
|
|
|
|
Now, it's up to you to edit the map and write your own map.
|
|
|
|
Some resources regarding Tiled:
|
|
|
|
- [Tiled documentation](https://doc.mapeditor.org/en/stable/manual/introduction/)
|
|
- [Tiled video tutorials](https://www.gamefromscratch.com/post/2015/10/14/Tiled-Map-Editor-Tutorial-Series.aspx)
|
|
|
|
### About WorkAdventu.re maps
|
|
|
|
In order to design a map that will be readable by WorkAdventure, you will have to respect some constraints.
|
|
|
|
In particular, you will need to:
|
|
|
|
- set a start position for the players
|
|
- configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
|
|
- eventually, you can place exits that link to other maps
|
|
|
|
All this is described in the [WorkAdventure documentation](https://github.com/thecodingmachine/workadventure/#designing-a-map).
|
|
Please be sure to check it out.
|
|
|
|
### Pushing the map
|
|
|
|
When your changes are ready, you need to "commit" and "push" the changes back to GitHub.
|
|
Just wait a few minutes, and your map will be propagated automatically to the GitHub pages web-server.
|
|
|
|
TODO: describe how to push
|